My main commissioned work falls into three categories: composing new music, composing new technology and composing public-facing programmes.
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Composed music could involve fixed media (recorded) music, working with other musicians in a production environment, or developing techno-musical systems. I’ve produced music for theater, short films, interactive artworks and video game engines. Technical commissions involve developing specific new creative technologies – in the past I’ve been invited to create technological media such as interactive/wearable systems, new pieces of electronic hardware and custom software written in many different programming languages and targeting different platforms including embedded hardware.
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Commissions to develop public-facing programmes run the range from organising and curating art and music events, to developing co-learning and knowledge-sharing events and public workshops. I’ve also worked designing interdisciplinary educational curriculums at the University level.
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